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Selection doesn't automatically follow focus and hash option is disabled

{ delay: false, hash: false }

The first clue that a barracuda is in the area might be a sudden pain in the foot, as the marauder swims by and bites off a few tender toes. They are found in warm salt waters.

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{ delay: 300, hash: true }

Both worker and warrior ants fight. If a warrior manages to bite, it also tries to sting for 3d4 points damage. A successful save reduces damage to 1d4. The queen has 10 HD but does not move or fight.

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The galeb duhr is a curious boulder-like creature with appendages that act as hands and feet. These intelligent beings are very large and slow-moving. They live in rocky or mountainous areas where they can feel the earth power and control the rocks around them.

A typical galeb duhr is from 8 to 12 feet tall. When not moving it looks like part of the terrain it lives in.

Nested

At first glance the adherer seems like a mummy, with folds of off-white skin resembling filthy bandages. Adherers can be distinguished from mummies by the sour, mucilaginous smell that accompanies them. The smell comes from a resin-like secretion with adhesive properties that is constantly exuded through the pores of the adherer's skin.